“We wanted to be able to go on adventures with the Rot and explore the world with them. But once the Rot became part of the story, they knew it had to be a game. When the brothers initially started developing story ideas for Kena, they thought it would wind up becoming an animated series or film. The reveal of Kena: Bridge of Spirits represents a huge step towards the realization of that vision.” “We founded the studio with the goal of creating immersive content through compelling characters and cinematic worlds. “It’s hard to describe the excitement and pride we felt for our entire team as the trailer of our first game streamed during the PlayStation 5 event,” said Mike Grier, 34, who spearheads design for the company as chief creative officer. The action-adventure game is presented through a third-person perspective. One of the most unique aspects of the game revolves around enhancing Kena’s abilities with the help of her Rot companions. Players take on the role of Kena, a young spirit guide, on a quest to uncover the mysterious story surrounding the demise of the village. Kena takes players on an adventurous journey of self-discovery as Kena restores balance to an ancient village that was once a thriving environment. The game, a first for Ember Lab, debuted during the Sony PlayStation 5 “Future of Gaming” event in June that showcased new PS5 games. The already coveted gaming console will feature a slew of new and original games, including Kena: Bridge of Spirits, which was developed by the Grier brothers. The Grier brothers hope they – and Kena: Bridge of Spirits – can change the gaming industry and possibly pave the way for more Black game developers as the new Sony PlayStation 5 gaming console launches on Thursday. So, as long as we are creating, we don’t have a lot of time to think about much else,” he said. We work really hard and we are extremely passionate about the process. “We are a small team and everyone carries a lot of responsibility. When we began developing Kena, we never really thought about ourselves as being one of the only Black-owned game studios,” Josh Grier, 36, said of the new game they created for Sony’s new PlayStation 5. “We are very proud of who we are and we always feel our work will speak for itself. Making games is hard and there is a sense of camaraderie and support that exists in the industry,” said Josh Grier, chief operating officer and co-founder with his brother Mike of Ember Lab, an independent studio based in Los Angeles that specializes in character development for animated commercials and film. “Our experience in the game development community has been overwhelmingly positive. Running one of the only Black-owned and -operated animation, digital and now-gaming studios has been quite the journey for brothers Josh and Mike Grier.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |